[Start of Your Turn] If you have 2 or less memory, set it to 3.
[Your Turn] When your Digimon are played or digivolve, if any of them have the [Flame] or [CS] trait, by suspending this Tamer, activate 1 of those Digimon's Main effects. If this activated any effect, gain 1 memory.
[Security] Play this card without paying the cost.